AGE OF EMPIRES 3:
PC REQUIREMENT:
The following are the minimum requirements for a computer to run Age of Empire III:
• Microsoft Windows XP
• A computer that has a 1.4 gigahertz (GHz) processor
• 256 megabytes (MB) of system RAM
• A hard disk that has at least 2 gigabytes (GB) of available space
• A 32x speed CD drive
• A 64 MB video card that supports Hardware Transform and Lighting
• An audio card and speakers or headphones
• A Microsoft mouse or a compatible pointing device
• A 56.6 kilobytes per second (KBps) or faster Internet connection for online play
• DirectX 9.0c
Note: These are the minimum system requirements that a computer must have to run Age of Empire III. You may experience increased performance on computers that exceed these requirements.
Note: To install Microsoft Age of Empires III Expansion: The War Chiefs, you must have Age of Empires III installed.
You can use the DirectX Diagnostic Tool to view the computer information and to verify whether the computer meets the minimum required settings to run Age of Empires III. To do this, follow these steps
1. Click Start, click Run, type dxdiag, and then click OK.
2. On the System tab, view the processor details and the memory details.
3. Click the Display tab.
4. In the Device area, note the name of the video card and its approximate total memory.
5. Click Exit.
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Supported video hardware
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Age of Empires III requires a minimum of 64 MB of memory for video hardware. Additionally, the video hardware must support Hardware Transform and Lighting. Your hardware must pass a system check when you start the game. If your video hardware did not pass the system check, you will receive one of the following error messages that indicate that Age of Empires III does not support the video hardware:
Your video hardware is below the recommended minimum requirements for Age of Empires III. If you wish to upgrade your computer, please contact your computer manufacturer for any necessary assistance.
Age of Empires III requires at least a 64 MB video card. This computer appears to have a less than 64 MB video card. If you wish to upgrade your computer, please contact your computer manufacturer for any necessary assistance.
The video hardware is supported if it meets the memory requirement and passes the system check when you start Age of Empires III. For more information about graphic related issues that you may experience when you play Age of Empires III, click the following article number to view the article in the Microsoft Knowledge Base:
907881 (http://support.microsoft.com/kb/907881/) Known graphics issues in Age of Empires III.
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Unsupported video hardware
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The following list contains video hardware, chips, and chip sets that are not supported by Age of Empires III. For more information about how to upgrade your video hardware, visit the following Microsoft Web site:
http://www.microsoft.com/windowsxp/u...eocard101.mspx (http://www.microsoft.com/windowsxp/u...eocard101.mspx)
Note The following list is in alphabetical order.
• 3dfx
• Banshee
• Rush (Alliance)
• Rush (Macronix)
• Voodoo 1
• Voodoo 2
• Voodoo 3
• Voodoo 4
• Voodoo 5
• 3D Labs
• GLiNT
• GLiNT 300SX
• GLiNT 500TX
• GLiNT G1
• GLiNT MX
• Oxygen Series Gamma2
• Oxygen Series R3
• Oxygen Series R4
• Permedia
• Permedia 1
October 14, 2005 - It should be known by now that I've been a fan of the Age games from way back. There's just something about the historical nature of the games that appeals to me. To be fair, I think elves and space marines are neat too, but I think it's more exciting to explore the what ifs of real, historical situations. Though not quite as faithful to "reality" as some strategy games, the first two Age games offered us exciting sojourns into the worlds of "capital A" Ancient and Medieval strategy. The third title, Age of Mythology, proved that the mechanics were just as solid even if the historical inspiration was a little loose. Now Ensemble is back on the history train with the third official Age of Empires game. Age of Empires III moves the action to the New World, letting players lead a variety of European nations from the Age of Discovery through the Industrial Age. Eight playable nations battle across a wide variety of geographies -- from the swamps of Florida to the snowy passes of the Rocky Mountains. Players can recruit different Native American tribes and seize control of various trade routes. Material and technological support will be offered by the player's home city back in Europe.
The 24-mission campaign is very well designed. Divided into three large acts, it tells the story of three generations of the Black family. First Morgan Black, a Knight of St. John races to the New World to stop the Spanish from seizing a powerful natural wonder. Next, Morgan's grandson John and his Native American allies find themselves in the Seven Year's War. The final act shows John's granddaughter Amelia as the head of a railroad company making their way west.
I won't spoil the particulars of the story here but a common quest and a common enemy unite all three acts. The connections aren't always clear at first, but the associations start to build as the game goes on. Putting the pieces together isn't terribly hard but it gives a nice sense of purpose to the whole game and keeps you invested in the action.
While we're talking about the game's story, it's refreshing to see a game that covers this era of warfare without referencing either Napoleon or the American Revolution. While both are fertile ground for strategy game developers, it's nice to get something a little different this time around. Meeting Washington and Bolivar and taking part in the Seven Year's War adds a little authenticity as well as variety. On the other hand, some of the choices -- like finding Russians in Colorado -- may leave gamers scratching their heads in wonder.
The range of missions is pretty broad. There are plenty of defense missions where you have to protect a given structure or a whole town from enemy assault. In other cases you'll have to destroy or capture key structures. Along the way there are plenty of other objectives: rescuing captured settlers, seizing trading posts, liberating Native American settlements and a whole host of other tasks. Better still, many missions combine a variety of these objectives at once. While most of the missions let you build a base and start collecting resources, there are some missions where you have to make do with a set number of troops.
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